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CONTINUE? Gaming through generations

1998 · 3D Revolution

The Legend of Zelda: Ocarina of Time

Nintendo Entertainment Analysis & Development · Adventure · Puzzle

Cover The Legend of Zelda: Ocarina of Time
Screenshot The Legend of Zelda: Ocarina of Time 1
Publisher
Nintendo, Gradiente, iQue
Original release
21 novembre 1998
Genre
Adventure · Puzzle

Overview

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

Releases

Screenshots

The Legend of Zelda: Ocarina of Time — screenshot

Screenshot The Legend of Zelda: Ocarina of Time 1

Developed by

Published by

1998 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1998 → · Giochi del 1998 →

Part of an era

3D Revolution

1994–2001

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Game data

Original title
The Legend of Zelda: Ocarina of Time
Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo, Gradiente, iQue
First release
21 novembre 1998
Genres
Adventure · Puzzle
Era
3D Revolution