1994 · 8-Bit Era
Super Stardust
Bloodhouse, Housemarque · Shooter · Arcade
- Developer
- Bloodhouse, Housemarque
- Publisher
- GameTek, Inc., Team17
- Original release
- 31 dicembre 1994
Overview
Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!
Releases
-
Amiga
31 dic 1994 Original
-
Amiga CD32
31 dic 1995
Screenshots
Developed by
Published by
1994 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
8-Bit Era
1983–1990
Related games
Game data
- Original title
- Super Stardust
- Developer
- Bloodhouse, Housemarque
- Publisher
- GameTek, Inc., Team17
- First release
- 31 dicembre 1994
- Genres
- Shooter · Arcade
- Era
- 8-Bit Era