1993 · 8-Bit Era
Stardust
Bloodhouse · Shooter · Arcade
- Developer
- Bloodhouse
- Publisher
- Bloodhouse, Housemarque, Daze Marketing
- Original release
- 31 dicembre 1993
Overview
This is where it all began – way back in 1993 with the original Stardust, a legendary shoot-em-up for the Amiga 500 (an Atari STE version followed in ‘94) that wowed critics and gamers alike. Stardust dazzled with its tight controls, solid gameplay and stunning technical achievements like ray-traced graphics, full-screen animations & 3D hyperspace tunnel sequences. Players controlled an upgradeable starship equipped with various weapons, missiles and shields. The playfield “wrapped”, so if anything went off-screen it reappeared on the opposite side. Stardust featured five different worlds (all connected by 3D hyperspace tunnels) and 30 action-packed levels full of asteroids, enemies, and bosses bent on destruction. At game’s end, the evil mutant penguin Professor Schaumund made his first-ever appearance (and subsequent escape), meaning he could (and did) return to wreak cosmic havoc in future Stardust titles!
Releases
-
Amiga
31 dic 1993 Original
-
Atari ST/STE
31 dic 1995
Screenshots
Developed by
Published by
1993 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
8-Bit Era
1983–1990
Related games
Game data
- Original title
- Stardust
- Developer
- Bloodhouse
- Publisher
- Bloodhouse, Housemarque, Daze Marketing
- First release
- 31 dicembre 1993
- Genres
- Shooter · Arcade
- Era
- 8-Bit Era