Metal Slug 5
2003 · SNK Playmore, Noise Factory
PlayStation 2 · Xbox · Arcade · Neo Geo MVS · +1
Shooter · Platform · Adventure
2003 · Arcade & Origins
SNK Playmore · Fighting
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
23 dic 2003
13 mag 2005
24 lug 2003 Original
13 nov 2003
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
2003 · SNK Playmore, Noise Factory
PlayStation 2 · Xbox · Arcade · Neo Geo MVS · +1
Shooter · Platform · Adventure
Stesso sviluppatore
2003 · SNK Playmore
PlayStation 2 · PlayStation 3 · Xbox · Arcade · +1
Fighting · Arcade
Stesso sviluppatore