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CONTINUE? Gaming through generations

1998 · 3D Revolution

Sakura Taisen 2: Kimi, Shinitamou Koto Nakare

Red Company · Strategy · Role-playing (RPG) · Turn-based strategy (TBS) · Tactical · Visual Novel

Cover Sakura Taisen 2: Kimi, Shinitamou Koto Nakare
Screenshot Sakura Taisen 2: Kimi, Shinitamou Koto Nakare 1
Developer
Red Company
Publisher
Sega, Akella
Original release
04 aprile 1998

Overview

The sequel to the original Sega Saturn system seller (in Japan at least) becomes one of the Saturn's last great hurrahs. Head back to early 1900's Tokyo as Oogami Ichirou, a naval commander who's now become the last line of defense against the demons that stalk the capital. The all-female cast from the original returns in full, joined by two additional members. The grid-based strategy battles from the original are improved with better spell attacks and cleaner graphics, while the "LIPS" interactive conversation sequences feature better production values, color depth and a few additional twists on interactivity.

Releases

Screenshots

Sakura Taisen 2: Kimi, Shinitamou Koto Nakare — screenshot

Screenshot Sakura Taisen 2: Kimi, Shinitamou Koto Nakare 1

Developed by

Published by

1998 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1998 → · Giochi del 1998 →

Part of an era

3D Revolution

1994–2001

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Game data

Original title
Sakura Taisen 2: Kimi, Shinitamou Koto Nakare
Developer
Red Company
Publisher
Sega, Akella
First release
04 aprile 1998
Genres
Strategy · Role-playing (RPG) · Turn-based strategy (TBS) · Tactical · Visual Novel
Era
3D Revolution