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CONTINUE? Gaming through generations

2004 · Online & 128-Bit Era

Naruto: Ninja Council 2

Tomy, Aspect · Platform · Hack and slash/Beat 'em up

Cover Naruto: Ninja Council 2
Developer
Tomy, Aspect
Publisher
D3 Publisher
Original release
29 aprile 2004

Overview

Action game, based on the Shonen Jump manga. This sequel to the very first Naruto game on the GBA (the second game was a much different simulation/adventure) has three-times the amount of stages and characters twice the size. The action is streamlined and more dynamic. Players can transform into Naruto, Sasuke and Sakura and use their abilities to defeat the scrolling stages. The game also utilizes the link cable for a two-player co-op mode and for a four-player battle mode.

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Published by

2004 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Naruto: Ninja Council 2
Developer
Tomy, Aspect
Publisher
D3 Publisher
First release
29 aprile 2004
Genres
Platform · Hack and slash/Beat 'em up
Era
Online & 128-Bit Era