1985 · Arcade & Origins
Dragon Buster
Namco · Platform · Role-playing (RPG)
- Developer
- Namco
- Original release
- 31 dicembre 1985
- Genre
- Platform · Role-playing (RPG)
Overview
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Releases
-
Wii
18 nov 2008
-
Nintendo Entertainment System
07 gen 1987
-
MSX
19 dic 1987
-
Wii U
21 gen 2015
-
Arcade
31 dic 1985 Original
-
Sharp X68000
10 dic 1987
Screenshots
Developed by
1985 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
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Game data
- Original title
- Dragon Buster
- Developer
- Namco
- Publisher
- Namco Bandai Games, Bandai Namco Games, Bandai Namco Entertainment
- First release
- 31 dicembre 1985
- Genres
- Platform · Role-playing (RPG)
- Era
- Arcade & Origins