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CONTINUE? Gaming through generations

1984 · Arcade & Origins

Dough Boy

Shooter

Cover Dough Boy
Screenshot Dough Boy 1
Publisher
Kemco
Original release
11 gennaio 1984
Genre
Shooter

Overview

The general idea of the game is that the player must rescue a POW from a POW camp. Players can die by being shot, falling into water (by drowning), being blown up by a land mine, and being run over by a tank. Players are in possession of machine gun and can use dynamite as a way to attack the enemies. A strict time limit of 24 hours (five real-time minutes) is used in order to keep the pace of the game relatively brisk. After each round is completed, time is taken off the clock to make things more difficult. Land mines, trenches, and barbed wire similar to those used in the First World War can be seen throughout the levels. The enemy's naval forces are introduced in the game in the second stage along with bridges to go from island to island while tanks start to make their appearance in the third and fourth stages of the game. Watch towers and enemy barracks make their initial appearance in the fifth stage. Keys are required to complete a level and can be found anywhere in the game; from exploded canisters to enemy barracks. The author of the original Commodore 64 version is Ken Coates.

Releases

Screenshots

Dough Boy — screenshot

Screenshot Dough Boy 1

Published by

1984 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1984 → · Giochi del 1984 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Dough Boy
Publisher
Kemco
First release
11 gennaio 1984
Genres
Shooter
Era
Arcade & Origins