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CONTINUE? Gaming through generations

1998 · Arcade & Origins

Cotton Boomerang

Success · Shooter · Arcade

Cover Cotton Boomerang
Screenshot Cotton Boomerang 1
Developer
Success
Publisher
Tecmo, Success
Original release
01 settembre 1998
Genre
Shooter · Arcade

Overview

A followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay. Gone are the lifebars, now you have one-hit kills (similar to the very first episode). Gone are the extra lives, instead you have 3 chosen characters, tag-team style. Gone is the experience-based level system, leveling up now depends on bonus items during the game. Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game. Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default. The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use. Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-out shooter due to the added moves, different level layout, and generally faster and crazier gameplay.

Releases

Screenshots

Cotton Boomerang — screenshot

Screenshot Cotton Boomerang 1

Developed by

Published by

1998 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1998 → · Giochi del 1998 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Cotton Boomerang
Developer
Success
Publisher
Tecmo, Success
First release
01 settembre 1998
Genres
Shooter · Arcade
Era
Arcade & Origins