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CONTINUE? Gaming through generations

1985 · Arcade & Origins

Cosmo Police Galivan

Nichibutsu · Shooter · Platform · Role-playing (RPG)

Cover Cosmo Police Galivan
Screenshot Cosmo Police Galivan 1
Developer
Nichibutsu
Original release
11 dicembre 1985

Overview

Cosmo Police Galivan puts the player in control of a human being armed with a beam blade, which is only able to attack monsters in close proximity. As the game continues, the player character can use different powers - some ranged - to take out enemies and progress further. Eventually, the player will have the option of becoming a metal-armored officer with considerably more fire-power, though this power-up state will vanish if too much damage is taken. The player character will also level-up after destroying so many enemies, improving their health and "cosmo points" - a stat similar to mana that is used to power the player character's special attacks. The game's world is a network of caves that the player can explore for necessary items and bonus areas. The NES version expands this aspect, providing some Metroidvania-esque exploration. Some impediments are in place to restrict further exploration until the right item is found, as well.

Releases

Screenshots

Cosmo Police Galivan — screenshot

Screenshot Cosmo Police Galivan 1

Developed by

Published by

1985 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Cosmo Police Galivan
Developer
Nichibutsu
Publisher
Nichibutsu, Imagine Software
First release
11 dicembre 1985
Genres
Shooter · Platform · Role-playing (RPG)
Era
Arcade & Origins