Akira
1988 · Tose, International Computer Entertainment
Amiga · Nintendo Entertainment System · Amiga CD32
Adventure · Racing · Arcade · Visual Novel
1993 · 8-Bit Era
Tose
The player has to build his own combat robot to use in a fighting tournament. These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition).
13 nov 1993 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1983–1990
1988 · Tose, International Computer Entertainment
Amiga · Nintendo Entertainment System · Amiga CD32
Adventure · Racing · Arcade · Visual Novel
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