CONTINUE? — Gaming through generations

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CONTINUE? Gaming through generations

PC-FX

NEC

Console · 1994

Foto PC-FX

The PC-FX is a 32-bit home video game console made by NEC Corporation. It was released in Japan on December 23, 1994, just weeks after Sony's PlayStation and a month after the Sega Saturn. It is the successor to NEC's PC Engine, known as TurboGrafx-16 in North America. Unlike its predecessor, the PC-FX was only released in Japan. The console is shaped just like a tower PC and was meant to be similarly upgradeable. However the PC-FX was using an outdated graphics chip that rendered the system underpowered in comparison to its competitors, which caused it to be a commercial failure. A lack of developers' support also meant inadequate games and as a result it was unable to compete effectively with its fifth generation peers. The PC-FX was NEC's last home video game console, and was discontinued in February 1998.

Ere: 3D Revolution

Specifiche

Specifiche a gruppi
Processor · CPU 32-Bit NEC V810 RISC running at 21.5 to 25 MHz., 15.5 MIPS
Graphics · GPU Internal color format: Digitized Y'UV (not YCbCr), Maximum On-screen colors: 16,777,216 (24-bit color, 8 bits per channel), 6 background layers, 2 sprite layers, 1 motion decoder layer generated from RLE-encoded or JPEG-like data
Memory · RAM 2 MB main RAM, 1 MB shared RAM (for background generators, CD-ROM DMA, motion decoder, and ADPCM), 256 KB dedicated VRAM (for HuC6270 chips), 1 MB OS ROM, 256 KB CD Buffer, 32 KB back-up RAM
Storage · Media 2X CD-ROM, 300KB / Sec
Audio · Audio 16-Bit Stereo CD-DA 2 ADPCM channels at up to ≈31.5 kHz with left/right panning, 6 5-bit sample channels with left/right panning, Audio out: × 2 RCA
Graphics · Resolution 256x240p, 341x240p, 256x480i, 341x480i
Connectivity · Output Composite and S-Video
Graphics · Display 256x240p, 341x240p, 256x480i, 341x480i
Altro · Max controllers 2

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