CONTINUE? — Gaming through generations

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CONTINUE? Gaming through generations

Nintendo GameCube

Logo Nintendo Nintendo

Console · 2001

Foto Nintendo GameCube

The Nintendo GameCube was the first Nintendo console to use optical discs as its primary storage medium, after several aborted projects from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox, the GameCube uses miniDVD-based discs instead of full-size DVDs. Partially as a result of this, it does not have the DVD-Video playback functionality of these systems, nor the audio CD playback ability of other consoles that use full-size optical discs. In addition, the GameCube introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the Nintendo 64DD, Famicom Modem and Satellaview, to support online play officially, via the Nintendo GameCube Broadband Adapter and Modem Adapter (sold separately). It also enabled connectivity to the Game Boy Advance to access exclusive features of certain games or to use the portable system as a controller for the Game Boy Player.

Galleria

Nintendo GameCube — screenshot

Nintendo GameCube artwork 1

Ere: Online & 128-Bit Era

Specifiche

Specifiche a gruppi
Processor · CPU IBM "Gekko" PowerPC at 485 MHz
Graphics · GPU ATI Flipper 162 MHz (64 Bit, 16 MB)
Memory · RAM 43 MB
Storage · Media DVD, CD, GD-Rom disc
Audio · Audio 81 MHz in Flipper (64 Channels at 48000KHz)
Connectivity · Connectivity Gamecube Broadband Network Adapter
Graphics · Resolution 240i , 240p, 480i, 480p
Altro · OS Dolphin OS
Graphics · Display 640×480 interlaced (480i) or progressive scan (480p) - 60 Hz
Altro · Max controllers 4

Varianti

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