Nintendo GameCube
Nintendo
Console · 2001
The Nintendo GameCube was the first Nintendo console to use optical discs as its primary storage medium, after several aborted projects from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox, the GameCube uses miniDVD-based discs instead of full-size DVDs. Partially as a result of this, it does not have the DVD-Video playback functionality of these systems, nor the audio CD playback ability of other consoles that use full-size optical discs. In addition, the GameCube introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the Nintendo 64DD, Famicom Modem and Satellaview, to support online play officially, via the Nintendo GameCube Broadband Adapter and Modem Adapter (sold separately). It also enabled connectivity to the Game Boy Advance to access exclusive features of certain games or to use the portable system as a controller for the Game Boy Player.
Galleria
Ere: Online & 128-Bit Era
Specifiche
| Processor · CPU | IBM "Gekko" PowerPC at 485 MHz |
|---|---|
| Graphics · GPU | ATI Flipper 162 MHz (64 Bit, 16 MB) |
| Memory · RAM | 43 MB |
| Storage · Media | DVD, CD, GD-Rom disc |
| Audio · Audio | 81 MHz in Flipper (64 Channels at 48000KHz) |
| Connectivity · Connectivity | Gamecube Broadband Network Adapter |
| Graphics · Resolution | 240i , 240p, 480i, 480p |
| Altro · OS | Dolphin OS |
| Graphics · Display | 640×480 interlaced (480i) or progressive scan (480p) - 60 Hz |
| Altro · Max controllers | 4 |
Varianti
- DOL-101
- Initial version · 2001
- Panasonic Q · 2001
Giochi
24 titoli