Alcazar: The Forgotten Fortress
1985 · Activision
Commodore C64/128/MAX · MSX · ColecoVision · Apple II
Adventure · Arcade
1984 · Arcade & Origins
Activision · Strategy · Puzzle · Tactical · Arcade
Let us call the "Many" the "Elements." Then let us see that in the vast blackness, beyond the beyond, the Elements assemble around the Source. Some are connected, some are not. Those united with the Source are green with energy, while the disconnected ones are an empty grey. The seeker must connect the Many to the One, thus turning all the Elements green with the power of the Source. In that instant, Zenji occurs.
31 dic 1984
31 dic 1984
31 dic 1984
31 dic 1984
01 ago 1984 Original
31 dic 1984
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1985 · Activision
Commodore C64/128/MAX · MSX · ColecoVision · Apple II
Adventure · Arcade
Stesso sviluppatore
1987 · Activision, Software Studios
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +3
Shooter · Adventure · Arcade
Stesso sviluppatore
1986 · Activision, RetroSouls
Commodore C64/128/MAX · Amiga · ZX Spectrum · Apple II
Platform · Adventure · Puzzle · Role-playing (RPG) · Simulator · Indie
Stesso sviluppatore