Narc
1988 · Williams Entertainment
Commodore C64/128/MAX · Amiga · Amstrad CPC · Arcade · +1
Shooter · Arcade
1996 · Arcade & Origins
Williams Entertainment · Sport
As opposed to the more realistic hockey gameplay seen in Electronic Arts' NHL series, the game featured a more unrealistic arcade-style of gameplay, featuring moves such as "power saves", which caused the goaltender to briefly transform into a brick wall, "power shots", which would set the net on fire or knock the goalie into the net, and "power checks", which would send an ambulance across the top of the screen. It featured high-scoring games and over-the-top fights. There was also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
28 feb 1998
01 ott 1996 Original
01 ott 1996
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1988 · Williams Entertainment
Commodore C64/128/MAX · Amiga · Amstrad CPC · Arcade · +1
Shooter · Arcade
Stesso sviluppatore
1996 · Williams Entertainment, Midway, Funcom
Nintendo 64 · PlayStation · Super Nintendo Entertainment System · Sega Mega Drive/Genesis · +1
Sport
Stesso sviluppatore