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CONTINUE? Gaming through generations

2006 · Online & 128-Bit Era

Tringo

Puzzle

Cover Tringo
Original release
16 giugno 2006
Genre
Puzzle

Overview

Tringo combines elements of puzzle games and bingo in a challenging brain-twister. Players start with a blank board on which they must place 35 game pieces that appear one by one during the timed turns. Points are scored by fitting the pieces to form solid blocks and clearing the blocks from the board. You've got to move quickly but carefully because missed pieces lose points. Tringo was developed first by Nathan Keir within Second Life, a virtual world that encourages players to create their own content. Brought to the GBA, this handheld version is optimized for portable play for quick play and multiplayer gaming.

Releases

2006 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2006 → · Giochi del 2006 →

Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Tringo
First release
16 giugno 2006
Genres
Puzzle
Era
Online & 128-Bit Era