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CONTINUE? Gaming through generations

1996 · 3D Revolution

Towers II: Plight of the Stargazer

JV Games · Role-playing (RPG)

Cover Towers II: Plight of the Stargazer
Screenshot Towers II: Plight of the Stargazer 1
Developer
JV Games
Publisher
JV Games
Original release
01 dicembre 1996

Overview

The sequel to Towers: Lord Bantiff's Deceit, this game picks up roughly 6 months where the first game left off and follows the same first-person dungeon crawling formula. Become one of four different characters as you are immersed within the strange happenings in the mystical land of Lamini. You must uncover the secrets as you explore Daggan's tower. Many before you have tried, but none have returned. First person perspective, full screen smooth scrolling, talk to others, refer to maps, collect 100's of items, encounter 100's of creatures, experience challenges in combat and spell casting. Hours and hours of entertainment with appropriate save features.

Releases

Screenshots

Towers II: Plight of the Stargazer — screenshot

Screenshot Towers II: Plight of the Stargazer 1

Developed by

Published by

1996 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

3D Revolution

1994–2001

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Game data

Original title
Towers II: Plight of the Stargazer
Developer
JV Games
Publisher
JV Games
First release
01 dicembre 1996
Genres
Role-playing (RPG)
Era
3D Revolution