CONTINUE? — Gaming through generations

Magazine + archivio
LOGIN
CONTINUE? Gaming through generations

2001 · 3D Revolution

Tiny Toon Adventures: Dizzy's Candy Quest

Lost Boys Games · Platform · Adventure

Cover Tiny Toon Adventures: Dizzy's Candy Quest
Developer
Lost Boys Games
Original release
01 ottobre 2001
Genre
Platform · Adventure

Overview

This is a puzzle solving game in which the player (as Dizzy from the Tiny Toons Cartoon) has to collect and return different types of candy to a friendly robot that needs the candy to free himself from Montana Max. The game is divided in 5 worlds (The Studios, Ice World, City, Gogo Dodo's world, Looniversity) with varying numbers of sublevels. Getting to the candy is made complicated by conveyor belts, trap doors and fans as well as dissolving bridges etc. To add to the trouble, clones of popular Tiny Toon characters (Plucky Hamton, Furrball etc.) are programmed to attack the player. Extras can be collected for extra energy, time etc. The game is presented from a top down perspective. Estimated playtime approx. 30 hours.

Releases

Developed by

Published by

2001 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2001 → · Giochi del 2001 →

Part of an era

3D Revolution

1994–2001

Explore the era →

Related games

Stesso sviluppatore

Stesso sviluppatore

Stessa era

Stessa era

Cover 10-Pin Bowling

10-Pin Bowling

1999 · Morning Star Multimedia

Game Boy Color · Game Boy

Sport

Stessa era

Stessa era

Game data

Original title
Tiny Toon Adventures: Dizzy's Candy Quest
Developer
Lost Boys Games
Publisher
Crave Entertainment
First release
01 ottobre 2001
Genres
Platform · Adventure
Era
3D Revolution