1990 · Arcade & Origins
The Second World
Strategy · Turn-based strategy (TBS) · Tactical · Point-and-click
- Publisher
- Magic Bytes LLC
- Original release
- 31 dicembre 1990
- Genre
- Strategy · Turn-based strategy (TBS) · Tactical · Point-and-click
Overview
The Second World is a turn-based strategy game set in a science-fiction scenario. The play world is divided into 25 countries and four opponents (optionally all of them can be controlled by humans) want to become the leading force. This is either achieved by gaining control over 15 countries (either by buying them or with force), driving all competition out of the business or getting a certain amount of victory points with economic or belligerent achievements. Gameplay focuses on economical management and can be seen as expanded Kaiser. During each round (which represents three months), the player can adjust the setting screws of the countries, e.g by hiring agents (can be sent on special missions like assassinating an opponent), stock dealing, trading produced goods, setting the tax or starting a war. Especially important is constructing buildings like hospitals or plants. All those factors determine the statistics of the country, e.g. productivity, prosperity or the death rate. A killed ruler will be replaced by offspring if available. Gameplay is menu based with the exception of smaller action sequences.
Releases
-
Commodore C64/128/MAX
31 dic 1991
-
Amiga
31 dic 1990 Original
-
Atari ST/STE
31 dic 1990
Screenshots
Published by
1990 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
Related games
Game data
- Original title
- The Second World
- Publisher
- Magic Bytes LLC
- First release
- 31 dicembre 1990
- Genres
- Strategy · Turn-based strategy (TBS) · Tactical · Point-and-click
- Era
- Arcade & Origins