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CONTINUE? Gaming through generations

2000 · 3D Revolution

The Legend of Zelda: Majora's Mask

Nintendo EAD Software Development Group No.3 · Adventure · Puzzle

Cover The Legend of Zelda: Majora's Mask
Screenshot The Legend of Zelda: Majora's Mask 1
Publisher
Nintendo, Gradiente
Original release
27 aprile 2000
Genre
Adventure · Puzzle

Overview

The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.

Releases

Screenshots

The Legend of Zelda: Majora's Mask — screenshot

Screenshot The Legend of Zelda: Majora's Mask 1

Developed by

Published by

2000 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

3D Revolution

1994–2001

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Game data

Original title
The Legend of Zelda: Majora's Mask
Developer
Nintendo EAD Software Development Group No.3
Publisher
Nintendo, Gradiente
First release
27 aprile 2000
Genres
Adventure · Puzzle
Era
3D Revolution