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CONTINUE? Gaming through generations

1992 · 8-Bit Era

The Great War: 1914-1918

Blue Byte Software · Strategy · Turn-based strategy (TBS)

Cover The Great War: 1914-1918
Screenshot The Great War: 1914-1918 1
Developer
Blue Byte Software
Original release
31 dicembre 1992

Overview

A turn-based strategy game set in World War I, using a similar engine and gameplay system as Battle Isle. Both players act simultaneously on a split screen. While one player can move his units, the other can attack and vice versa. The results of battles are shown in animated sequences that can be turned off or on depending on a player's choice. Terrain affects the performance of units during battles adding a little variety factor. The more damage a unit causes to opponents the more experienced it becomes. It has a huge influence on its accuracy and strength. Units have different weapon and movement range depending on the type and the purpose of the unit. Different units are introduced as the game and war progress with more air and sea battles later on. Maps are filled with depots where a player can repair damaged units and factories where units can also be produced. During the game, seasons change with an impact on the terrain and the battles.

Releases

  • Amiga

    31 dic 1992 Original

Screenshots

The Great War: 1914-1918 — screenshot

Screenshot The Great War: 1914-1918 1

Developed by

Published by

1992 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1992 → · Giochi del 1992 →

Part of an era

8-Bit Era

1983–1990

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Related games

Cover Battle Isle

Battle Isle

1991 · Blue Byte Software

Amiga

Strategy · Turn-based strategy (TBS) · Tactical

Stesso sviluppatore

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Stessa era

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Game data

Original title
The Great War: 1914-1918
Developer
Blue Byte Software
Publisher
SSI (Strategic Simulations, Inc.), Blue Byte Software
First release
31 dicembre 1992
Genres
Strategy · Turn-based strategy (TBS)
Era
8-Bit Era