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CONTINUE? Gaming through generations

1986 · Arcade & Origins

The Bard's Tale II: The Destiny Knight

Interplay Productions · Role-playing (RPG)

Cover The Bard's Tale II: The Destiny Knight
Screenshot The Bard's Tale II: The Destiny Knight 1
Publisher
Electronic Arts
Original release
31 dicembre 1986

Overview

When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.

Releases

Screenshots

The Bard's Tale II: The Destiny Knight — screenshot

Screenshot The Bard's Tale II: The Destiny Knight 1

Developed by

Published by

1986 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1986 → · Giochi del 1986 →

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Arcade & Origins

1972–1983

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Game data

Original title
The Bard's Tale II: The Destiny Knight
Developer
Interplay Productions
Publisher
Electronic Arts
First release
31 dicembre 1986
Genres
Role-playing (RPG)
Era
Arcade & Origins