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CONTINUE? Gaming through generations

1999 · 3D Revolution

Sylvanian Families: Otogi no Kuni no Pendant

Epoch · Role-playing (RPG)

Cover Sylvanian Families: Otogi no Kuni no Pendant
Screenshot Sylvanian Families: Otogi no Kuni no Pendant 1
Developer
Epoch
Publisher
Epoch
Original release
15 novembre 1999

Overview

An ivory rabbit called Aster Dandelion ventures into the heart of the forest during a picnic and aids an injured fairy. She is left with a magical pendant that has a mysterious power that turns reality into dreams at the stroke of six in the evening. Now Aster has a quest to return the pendant to Fairyland while she tries to carry on with her daily life. In Sylvanian Families: Otogi no Kuni no Pendant the player navigates Aster around Sylvania Village, talking to her acquaintances, interacting with objects and completing various tasks, whether she’s at home, school or at a friend’s house. Various mini-games must be won to earn seeds for growing flowers as well as furniture to decorate Aster’s bedroom. There’s also optional side quests such as sprinkling vividust on wilted flowers.

Releases

Screenshots

Sylvanian Families: Otogi no Kuni no Pendant — screenshot

Screenshot Sylvanian Families: Otogi no Kuni no Pendant 1

Developed by

Published by

1999 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1999 → · Giochi del 1999 →

Part of an era

3D Revolution

1994–2001

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Game data

Original title
Sylvanian Families: Otogi no Kuni no Pendant
Developer
Epoch
Publisher
Epoch
First release
15 novembre 1999
Genres
Role-playing (RPG)
Era
3D Revolution