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CONTINUE? Gaming through generations

2004 · Online & 128-Bit Era

Steel Battalion: Line of Contact

Capcom Production Studio 4 · Strategy · Simulator

Cover Steel Battalion: Line of Contact
Screenshot Steel Battalion: Line of Contact 1
Publisher
Capcom
Original release
26 febbraio 2004
Genre
Strategy · Simulator

Overview

Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the Xbox console where the player controls a VT (Vertical Tank). It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion game. The game was developed by Capcom Production Studio 4[2] and Nude Maker. Gameplay is similar to that of the previous game, and makes use of the same 2 joystick, 3 pedal, 40 button controller. Within the game, players engage in mechanized combat using Vertical Tanks, the game terminology for very large bipedal combat platforms. Vertical Tanks are fictional vehicles that range in height from 8m - 15m in height, with unknown tonnage. These vehicles are the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.[3]

Releases

  • Xbox

    26 feb 2004 Original

Screenshots

Steel Battalion: Line of Contact — screenshot

Screenshot Steel Battalion: Line of Contact 1

Developed by

Published by

2004 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2004 → · Giochi del 2004 →

Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Steel Battalion: Line of Contact
Developer
Capcom Production Studio 4
Publisher
Capcom
First release
26 febbraio 2004
Genres
Strategy · Simulator
Era
Online & 128-Bit Era