10 Little Robots
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
1989 · Arcade & Origins
Platform · Adventure
As an experienced ghoul-chaser, you think you can handle anything when you get a call to explore a haunted mansion. You soon realize that you're wrong, however, and you'll need all of your skills to deal with 384 screens of spookiness. It's an arcade adventure, with ghosts to avoid as they cause your character to fall off course, sometimes down a screen or two. Collecting bugs and beetles allows you to use one of the cauldrons to produce spells to kill enemies. You have 4 minutes on each life, although more can be picked up from the many egg-timers around the screens. The game keeps track of your 'Scaredyness factor' and adjusts the game difficulty to help struggling players accordingly. The eventual target is to collect items to turn into letters - earning enough of these allows you to play a Hangman game against the 'spooky old man'.
31 dic 1989 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1984 · Morning Star Multimedia, Dave Fehr, Bill Fehr
Commodore C64/128/MAX · Game Boy Color · Game Boy
Sport
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era