Bad Cat
1987 · Rainbow Arts
Commodore C64/128/MAX · Amiga · Amstrad CPC · Atari ST/STE
Platform · Arcade · Sport
1989 · Arcade & Origins
Rainbow Arts · Platform · Strategy · Puzzle
Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks. Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.
31 dic 1989 Original
31 dic 1989
31 dic 1990
31 dic 1989
31 dic 1989
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1987 · Rainbow Arts
Commodore C64/128/MAX · Amiga · Amstrad CPC · Atari ST/STE
Platform · Arcade · Sport
Stesso sviluppatore
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era