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CONTINUE? Gaming through generations

1982 · Arcade & Origins

Soko-Ban

Thinking Rabbit · Puzzle

Cover Soko-Ban
Screenshot Soko-Ban 1
Developer
Thinking Rabbit
Original release
01 dicembre 1982
Genre
Puzzle

Overview

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Releases

Screenshots

Soko-Ban — screenshot

Screenshot Soko-Ban 1

Developed by

Published by

1982 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1982 → · Giochi del 1982 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Soko-Ban
Developer
Thinking Rabbit
Publisher
Sega Enterprises, Ltd., Thinking Rabbit, ASCII Corporation, Spectrum HoloByte, Inc., Tandy
First release
01 dicembre 1982
Genres
Puzzle
Era
Arcade & Origins