1982 · Arcade & Origins
Soko-Ban
Thinking Rabbit · Puzzle
- Developer
- Thinking Rabbit
- Publisher
- Sega Enterprises, Ltd., Thinking Rabbit, ASCII Corporation, Spectrum HoloByte, Inc., Tandy
- Original release
- 01 dicembre 1982
- Genre
- Puzzle
Overview
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Releases
-
Commodore C64/128/MAX
31 dic 1984
-
MSX
31 dic 1984
-
Apple II
31 dic 1984
-
Sharp X1
31 dic 1983
-
SG-1000
01 dic 1985
-
PC-8800 Series
01 dic 1982 Original
-
TRS-80
01 dic 1982
-
TRS-80 Color Computer
31 dic 1988
-
FM-7
01 dic 1982
-
NEC PC-6000 Series
31 dic 1983
Screenshots
Developed by
1982 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
Related games
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Stesso sviluppatore
Game data
- Original title
- Soko-Ban
- Developer
- Thinking Rabbit
- Publisher
- Sega Enterprises, Ltd., Thinking Rabbit, ASCII Corporation, Spectrum HoloByte, Inc., Tandy
- First release
- 01 dicembre 1982
- Genres
- Puzzle
- Era
- Arcade & Origins