Atlantis
1982 · Imagic
Atari 2600 · Atari 8-bit · Intellivision · Commodore VIC-20 · +1
Shooter · Arcade
1982 · Arcade & Origins
Imagic · Arcade
The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.
31 dic 1982 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1982 · Imagic
Atari 2600 · Atari 8-bit · Intellivision · Commodore VIC-20 · +1
Shooter · Arcade
Stesso sviluppatore
1982 · Imagic
Commodore C64/128/MAX · Atari 2600 · Atari 8-bit · Commodore VIC-20 · +2
Shooter · Arcade
Stesso sviluppatore
1982 · Imagic
Commodore C64/128/MAX · ZX Spectrum · Atari 2600 · Intellivision · +4
Arcade
Stesso sviluppatore