Sid Meier's Civilization Revolution
2008 · Firaxis Games
PlayStation 3 · Xbox 360
Strategy · Turn-based strategy (TBS) · Simulator
2019 · Connected Era
Firaxis Games · Strategy · Turn-based strategy (TBS) · Simulator
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.
22 nov 2019 Original
22 nov 2019
13 ott 2021
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
2013–2020
2008 · Firaxis Games
PlayStation 3 · Xbox 360
Strategy · Turn-based strategy (TBS) · Simulator
Stesso sviluppatore
2016 · Firaxis Games
PlayStation 4 · Xbox One · Nintendo Switch
Strategy · Role-playing (RPG) · Turn-based strategy (TBS) · Tactical · Simulator
Stesso sviluppatore
2016 · SKOBBEJAK GAMES (PTY.) LTD., Skobbejak Games
PlayStation 4 · Xbox One · Nintendo Switch · Oculus Rift
Platform · Adventure · Puzzle · Indie
Stessa era
2014 · Beatshapers
PlayStation 3 · PlayStation Vita · PlayStation 4 · Xbox One · +1
Shooter · Arcade · Indie
Stessa era