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CONTINUE? Gaming through generations

2019 · Connected Era

Sid Meier's Civilization VI

Firaxis Games · Strategy · Turn-based strategy (TBS) · Simulator

Cover Sid Meier's Civilization VI
Screenshot Sid Meier's Civilization VI 1
Developer
Firaxis Games
Publisher
Aspyr Media, 2K Games
Original release
22 novembre 2019

Overview

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Releases

Screenshots

Sid Meier's Civilization VI — screenshot

Screenshot Sid Meier's Civilization VI 1

Developed by

Published by

2019 — A year in gaming

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Game data

Original title
Sid Meier's Civilization VI
Developer
Firaxis Games
Publisher
Aspyr Media, 2K Games
First release
22 novembre 2019
Genres
Strategy · Turn-based strategy (TBS) · Simulator
Era
Connected Era