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CONTINUE? Gaming through generations

1995 · 16-Bit Era

Shining Force Gaiden: Final Conflict

Sonic! Software Planning · Adventure · Strategy · Role-playing (RPG) · Turn-based strategy (TBS)

Cover Shining Force Gaiden: Final Conflict
Screenshot Shining Force Gaiden: Final Conflict 1
Publisher
Sega
Original release
30 giugno 1995

Overview

Shining Force Gaiden: Final Conflict is a turned based strategy game for the Sega Game Gear and the final game in the Shining Force Gaiden series. It was only released in Japan. Last of the three gaiden (side-story) Shining Force games for Game Gear. The events of the game take place in a time period between the first and the second mainstream Shining Force games. After Max, the leader of the first Shining Force, defeated the Dark Dragon, peace was restored to the world. However, the sorceress Mishaela took control over the forces of evil. Pursuing her, Max' comrades got injured and were forced to quit. Upon returning back to their hometown, they found out Mishaela has already taken the Elder hostage. Lead by the young warrior Ian, the Force has to find Max and to defeat Mishaela.

Releases

Screenshots

Shining Force Gaiden: Final Conflict — screenshot

Screenshot Shining Force Gaiden: Final Conflict 1

Developed by

Published by

1995 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1995 → · Giochi del 1995 →

Part of an era

16-Bit Era

1988–1995

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Game data

Original title
Shining Force Gaiden: Final Conflict
Developer
Sonic! Software Planning
Publisher
Sega
First release
30 giugno 1995
Genres
Adventure · Strategy · Role-playing (RPG) · Turn-based strategy (TBS)
Era
16-Bit Era