1997 · 3D Revolution

Samurai Shodown 64

SNK · Fighting · Arcade

Cover Samurai Shodown 64
Screenshot Samurai Shodown 64 1
Developer
SNK
Publisher
SNK
Original release
19 dicembre 1997
Genre
Fighting · Arcade

Overview

Samurai Shodown 64 is a 3D fighting game produced by SNK for the Hyper Neo Geo 64 system in 1997. It is the fifth game in Samurai Shodown series and the seventh of the official chronology. It was SNK's first attempt to bring one of their franchises into the 3D realm. It received relatively no distribution outside of Japan, and is thus not very well known. After having released two semi-prequels in the Samurai Shodown series on the 16-bit Neo Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities.

Releases

Screenshots

Samurai Shodown 64 — screenshot

Screenshot Samurai Shodown 64 1

Developed by

Published by

1997 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1997 → · Giochi del 1997 →

Part of an era

3D Revolution

1994–2001

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Game data

Original title
Samurai Shodown 64
Developer
SNK
Publisher
SNK
First release
19 dicembre 1997
Genres
Fighting · Arcade
Era
3D Revolution