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CONTINUE? Gaming through generations

1990 · Arcade & Origins

Rod-Land

Jaleco, Sales Curve Interactive · Platform

Cover Rod-Land
Screenshot Rod-Land 1
Publisher
Jaleco, Storm
Original release
31 dicembre 1990
Genre
Platform

Overview

The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind. Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her. The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the original arcade machine) they must venture into a pyramid, to stop an evil demon that is building a mobile fortress. The spirit of their departed father "guides" them at a couple of points. The ending implies that the demon in the pyramid was somehow responsible for their father's death.

Releases

Screenshots

Rod-Land — screenshot

Screenshot Rod-Land 1

Developed by

Published by

1990 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1990 → · Giochi del 1990 →

Part of an era

Arcade & Origins

1972–1983

Explore the era →

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Game data

Original title
Rod-Land
Developer
Jaleco, Sales Curve Interactive
Publisher
Jaleco, Storm
First release
31 dicembre 1990
Genres
Platform
Era
Arcade & Origins