Capcom Fighting Evolution
2004 · Capcom Production Studio 2
PlayStation 2 · PlayStation 3 · Xbox · Arcade
Fighting
2004 · Online & 128-Bit Era
Capcom Production Studio 2 · Puzzle · Role-playing (RPG)
A Japan-exclusive Battle Network game that serves as a NetNavi simulator. Rockman.EXE 4.5 is a spin-off of the Mega Man Battle Network series. It is a simulation game where NetNavis are controlled by the AI, with the players "slotting-in" BattleChips and issuing commands. It was made to be used with the BattleChip toys and BattleChip Gate accessory, which was almost certainly the cause of the title's Japan-exclusivity. The accessories are not required, but without them the game becomes much more difficult. The game features MegaMan.EXE, the twelve Navis that contribute DoubleSouls in Mega Man Battle Network 4, and other miscellaneous Navis. Several of the Navis in the latter category would later become playable in Battle Network 5 and 6. On the PET screen, the background music is a remix of the chosen Navi's Classic series stage theme (if applicable).
06 ago 2004 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1998–2006
2004 · Capcom Production Studio 2
PlayStation 2 · PlayStation 3 · Xbox · Arcade
Fighting
Stesso sviluppatore
2001 · Capcom, Capcom Production Studio 2
Game Boy Advance · Wii U
Adventure · Role-playing (RPG) · Tactical · Real Time Strategy (RTS)
Stesso sviluppatore
2002 · Capcom Production Studio 2
Game Boy Advance
Role-playing (RPG) · Tactical · Real Time Strategy (RTS)
Stesso sviluppatore
2002 · Capcom Production Studio 2
Game Boy Advance
Role-playing (RPG) · Tactical · Real Time Strategy (RTS)
Stesso sviluppatore
Acclaim Studios Austin, D3Publisher of America, Inc.
Wii · PlayStation 2 · PlayStation 3 · Xbox · +4
Shooter
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era