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CONTINUE? Gaming through generations

1998 · 3D Revolution

Quest for Camelot

Titus France · Adventure · Role-playing (RPG)

Cover Quest for Camelot
Screenshot Quest for Camelot 1
Developer
Titus France
Publisher
Titus France, Gradiente
Original release
16 dicembre 1998

Overview

King Arthur has lost his legendary sword, Excalibur. Now the evil Sir Ruber is out to claim Camelot. Since the King is unable to fight, he trusts a young girl named Kayley to fight for him and save his Kingdom. You take the role of Kayley as you explore nine worlds and a total of 60 areas in search of Excalibur. Along the way, you will have to learn how to use several devices including a slingshot, snorkel, and grappling hook to perform tasks and solve puzzles. Naturally, Sir Ruber has henchmen out to stop you, but use your sword to dispatch them. As the game progresses, you will learn a powerful spin-attack as well as dart- and lunge-attacks. Will Kayley be able to save Camelot? Will finding Excalibur be enough to help King Arthur? Find the answers to these questions by playing QUEST FOR CAMELOT.

Releases

Screenshots

Quest for Camelot — screenshot

Screenshot Quest for Camelot 1

Developed by

Published by

1998 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1998 → · Giochi del 1998 →

Part of an era

3D Revolution

1994–2001

Explore the era →

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Game data

Original title
Quest for Camelot
Developer
Titus France
Publisher
Titus France, Gradiente
First release
16 dicembre 1998
Genres
Adventure · Role-playing (RPG)
Era
3D Revolution