Knightmare
1987 · Mindscape, MD Software
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum · +2
Adventure · Role-playing (RPG)
1986 · Arcade & Origins
MD Software · Shooter
The tyrannical Wardlock has created two humanoids within his mechanical world, for his own amusement. Solo the Synthelman must lead Nejo the baby out of this nightmare and to safety. There are four worlds to get through, Ice Zone, VegieZone, Tech Zone and Fire Zone. These are linked via teleports and all full of nasties to fend off and protect Nejo from. The Ice Zone contains oxygen bubbles which must be popped to keep you breathing well. Nejo needs feeding and taking to the showers regularly.
31 dic 1986 Original
31 dic 1986
31 dic 1986
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1987 · Mindscape, MD Software
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum · +2
Adventure · Role-playing (RPG)
Stesso sviluppatore
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era