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CONTINUE? Gaming through generations

1997 · Arcade & Origins

Oystron

Piero Cavina · Shooter

Cover Oystron
Screenshot Oystron 1
Developer
Piero Cavina
Publisher
Piero Cavina
Original release
15 febbraio 1997
Genre
Shooter

Overview

Oystron is an action game in which the player controls a ship using the joystick controller, firing at enemies and collecting pearls dropped by "space oysters". The player's ship initially appears on the left side of the screen, and enemies attack from the right. Shooting the space oysters reveals a pearl; the player then collides with the pearl and brings it to the "pearl zone" on the left side of the screen. Other enemies appear that attempt to steal the pearls. Collecting eight pearls earns the player a bomb. At the end of each level, a boss named "Oystron" appears; the player can defeat the Oystron by placing a bomb in its path, or waiting until it changes into a space oyster. Following the appearance of the Oystron is a warp phase, in which the player travels at high speed and must avoid colliding with enemies. The player is given four ships at the beginning of a game, and earns an additional ship every 4000 points

Releases

Screenshots

Oystron — screenshot

Screenshot Oystron 1

Developed by

Published by

1997 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1997 → · Giochi del 1997 →

Part of an era

Arcade & Origins

1972–1983

Explore the era →

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Game data

Original title
Oystron
Developer
Piero Cavina
Publisher
Piero Cavina
First release
15 febbraio 1997
Genres
Shooter
Era
Arcade & Origins