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CONTINUE? Gaming through generations

1994 · 8-Bit Era

Naughty Ones

Melon Dezign · Platform

Cover Naughty Ones
Screenshot Naughty Ones 1
Developer
Melon Dezign
Publisher
InterActive Vision
Original release
31 dicembre 1994
Genre
Platform

Overview

The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life)

Releases

Screenshots

Naughty Ones — screenshot

Screenshot Naughty Ones 1

Developed by

Published by

1994 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1994 → · Giochi del 1994 →

Part of an era

8-Bit Era

1983–1990

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Game data

Original title
Naughty Ones
Developer
Melon Dezign
Publisher
InterActive Vision
First release
31 dicembre 1994
Genres
Platform
Era
8-Bit Era