Journey to Silius
1990 · Tokyo Design Center
Nintendo Entertainment System
Shooter · Platform · Adventure
1988 · 8-Bit Era
Tokyo Design Center · Adventure
A Famicom Disk System adventure game developed by Sunsoft in 1988. Nankin no Adventure is a Famicom Disk System adventure game from SunSoft that plays much like every other Famicom adventure game of the era. The player selects commands from a menu in order to talk to NPCs and solve puzzles which will eventually allow them to progress. As with many of these Famicom text adventures there is a linear critical path that the player must follow in order to move to new areas and reach the next point of the story. Nankin refers to a semi-obscure manga artist of the same name who was behind much of the art design of the game. Though the game doesn't include any of his pre-existing licenses, his distinctive art style is present throughout. This approach might be equated to Akira Toriyama's artistic involvement with the Dragon Quest and Chrono games.
09 dic 1988 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1983–1990
1990 · Tokyo Design Center
Nintendo Entertainment System
Shooter · Platform · Adventure
Stesso sviluppatore
1988 · Tokyo Design Center
Family Computer Disk System
Puzzle · Card & Board Game · Quiz/Trivia
Stesso sviluppatore
1991 · SUNSOFT, Tokyo Design Center
Nintendo Entertainment System
Racing · Fighting
Stesso sviluppatore