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CONTINUE? Gaming through generations

1990 · Arcade & Origins

Monty Python's Flying Circus: The Computer Game

Core Design · Shooter · Platform · Arcade

Cover Monty Python's Flying Circus: The Computer Game
Screenshot Monty Python's Flying Circus: The Computer Game 1
Developer
Core Design
Publisher
Virgin Games
Original release
31 dicembre 1990
Genre
Shooter · Platform · Arcade

Overview

You control Mr. D.P Gumby and, understandably, you have to get back his 4 pieces of brain. This is not easy. If it was, this game would not be a game of skill and fun, now would it? There are four skill levels to this game, a piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all have different things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots. Because each level is quite different in a skill and fun sort of way, Mr. Gumby cannot always walk, so, his body is changed to suit the surroundings. Like on the first level, where he is changed into a fish to swim in the maze like underwater caverns. When each level runs out there is no more, Mr. Gumby is changed back to normal (well normal for him) and he is sick, all the good things picked up along the way go in a big hole and are counted for points. Best of all though if you got 16 lots of spam Mr. Gumby can have a piece of his brain back. Then you have to do it all again.

Releases

Screenshots

Monty Python's Flying Circus: The Computer Game — screenshot

Screenshot Monty Python's Flying Circus: The Computer Game 1

Developed by

Published by

1990 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1990 → · Giochi del 1990 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Monty Python's Flying Circus: The Computer Game
Developer
Core Design
Publisher
Virgin Games
First release
31 dicembre 1990
Genres
Shooter · Platform · Arcade
Era
Arcade & Origins