1980 · Arcade & Origins
Missile Command
Atari · Shooter · Arcade
Overview
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
Releases
-
Commodore C64/128/MAX
31 dic 1983
-
Arcade
01 lug 1980 Original
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Atari ST/STE
31 dic 1987
Screenshots
Developed by
Published by
1980 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
Related games
Game data
- Original title
- Missile Command
- Developer
- Atari
- Publisher
- Sega, Atari, Atari Corporation, Taito
- First release
- 01 luglio 1980
- Genres
- Shooter · Arcade
- Era
- Arcade & Origins