King's Bounty
1990 · New World Computing
Commodore C64/128/MAX · Amiga · Sega Mega Drive/Genesis · Apple II
Strategy · Role-playing (RPG) · Turn-based strategy (TBS)
1988 · Arcade & Origins
New World Computing, Iguana Entertainment · Adventure · Role-playing (RPG) · Turn-based strategy (TBS)
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
31 dic 1989
31 dic 1990
01 nov 1993
31 dic 1989
31 dic 1991
22 gen 1993
31 dic 1988
01 feb 1989
17 mar 1989
01 dic 1988 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1990 · New World Computing
Commodore C64/128/MAX · Amiga · Sega Mega Drive/Genesis · Apple II
Strategy · Role-playing (RPG) · Turn-based strategy (TBS)
Stesso sviluppatore
1992 · New World Computing
Amiga · Super Nintendo Entertainment System · Super Famicom · Sega CD · +3
Role-playing (RPG) · Turn-based strategy (TBS)
Stesso sviluppatore
1986 · New World Computing
Commodore C64/128/MAX · Nintendo Entertainment System · MSX · Apple II · +2
Role-playing (RPG)
Stesso sviluppatore
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era