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CONTINUE? Gaming through generations

1988 · Arcade & Origins

Microprose Pro Soccer

Sensible Software · Sport

Cover Microprose Pro Soccer
Screenshot Microprose Pro Soccer 1
Developer
Sensible Software
Original release
31 dicembre 1988
Genre
Sport

Overview

This soccer simulation was programmed by "Sensible Software" (known through "Wizball" and "SEUCK") and published by "Microprose" (which until then had made a name for themselves with mostly warlike simulations). The game consists of two different soccer simulations, you can carry out a match in the stadium or indoors. The field is always shown from the top and scrolled softly into all directions. The player that is controlled at the moment can be recognized by a flickering football shirt. If you have the ball you can pass or shoot. The longer you keep the fire button pressed, the sharper the shot will be. Additionally, the trajectory bends if the joystick is pressed to the left or right. If the opponent has the ball, you can try to take it away from him with a sliding tackle. When the own keeper gets visible, you take over his controls and a press on the fire button makes the keeper jump. Indoor soccer has some fundemental changes to the rules. The ball cannot roll into the out, but it bounces from the cushion. Furthermore, the keeper can be the goalgetter himself (in contrast to the stadium where he is limited to the penalty area). If a goal is scored, the scene is repeated in slow motion and one can watch the attack unhurriedly. Extensive and clearly arranged menus enable you to change many parameters of "Microprose Soccer". These range from the length of a match (2 to 12 minutes) to details of the controls. Also the weather can be changed and by this you can get a proper rain shower during the game by coincidence. With a wet ground the ball rolls further and the players sometimes slip. Different game modes make for diversity. Up to 15 players can enter their names and then compete with each other in a league. One can also take part in a World Cup, whereby the venue corresponds to the one of a real World Cup. The computer takes over the controls of as many teams as needed. The strengths of the teams correspond approximately to the real national teams (random exceptions can happen). Scores can be saved any time and additionally there is a "Name Bank", a database with names of clubs, but there is limited memory, 16 clubs can be created. Therefore you cannot import the whole Premier League, but it is enough for an own league.

Releases

Screenshots

Microprose Pro Soccer — screenshot

Screenshot Microprose Pro Soccer 1

Developed by

Published by

1988 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1988 → · Giochi del 1988 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Microprose Pro Soccer
Developer
Sensible Software
Publisher
MicroProse Software, Inc.
First release
31 dicembre 1988
Genres
Sport
Era
Arcade & Origins