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CONTINUE? Gaming through generations

1982 · Arcade & Origins

Megamania

Activision · Shooter · Arcade

Cover Megamania
Screenshot Megamania 1
Developer
Activision
Publisher
Activision, Polyvox
Original release
24 settembre 1982
Genre
Shooter · Arcade

Overview

In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe. Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games. When Megamania was originally sold, anyone who scored above 45,000 points could send Activision a picture of their screen and become an official Megamaniac. They also would receive an Official Megamaniac emblem.[2] If a player exceeds a score of 999,999 the game ends.

Releases

Screenshots

Megamania — screenshot

Screenshot Megamania 1

Developed by

Published by

1982 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1982 → · Giochi del 1982 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Megamania
Developer
Activision
Publisher
Activision, Polyvox
First release
24 settembre 1982
Genres
Shooter · Arcade
Era
Arcade & Origins