3-D Tic-Tac-Toe
1979 · Atari, Adventure International
Atari 2600 · Atari 8-bit · TRS-80
Strategy · Card & Board Game · Quiz/Trivia
1982 · Arcade & Origins
Atari · Racing · Puzzle
The principle of the game is to fuel your car with correctly answered math questions. It can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.
31 dic 1982 Original
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1979 · Atari, Adventure International
Atari 2600 · Atari 8-bit · TRS-80
Strategy · Card & Board Game · Quiz/Trivia
Stesso sviluppatore
1983 · Atari, Rajcsányi László
Game Boy Color · Nintendo 3DS · Atari 2600 · BBC Microcomputer System · +1
Adventure
Stesso sviluppatore