1996 · Arcade & Origins
Landing Gear
Taito · Simulator
Overview
In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as a lever to power the engine up or down. The game offers the Beginners' Class and Expert Class difficulties. The player takes control of a training biplane, but will get the opportunity to fly better and bigger aircraft through progression. The gameplay shows a realistic console of aircraft controls and a 3D landscape, in which the plane takes off, flies around and lands. The player must follow take off, flying and landing procedures to achieve as many points as possible, but can lose the game if an accident happens.
Releases
-
Arcade
31 dic 1996 Original
Screenshots
Developed by
Published by
1996 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
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Stesso sviluppatore
AI Shogi
1993 · Taito, ASCII Entertainment Software, Inc., Something Good
PlayStation · Sega Saturn · 3DO Interactive Multiplayer · PC-9800 Series · +1
Card & Board Game
Stesso sviluppatore
Game data
- Original title
- Landing Gear
- Developer
- Taito
- Publisher
- Taito
- First release
- 31 dicembre 1996
- Genres
- Simulator
- Era
- Arcade & Origins