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CONTINUE? Gaming through generations

1996 · Arcade & Origins

Landing Gear

Taito · Simulator

Cover Landing Gear
Screenshot Landing Gear 1
Developer
Taito
Publisher
Taito
Original release
31 dicembre 1996
Genre
Simulator

Overview

In Landing Gear the player simulates control of aircraft much like its predecessor Top Landing. The controls require the player to use a joystick to control the plane to bank left, right, up or down as well as a lever to power the engine up or down. The game offers the Beginners' Class and Expert Class difficulties. The player takes control of a training biplane, but will get the opportunity to fly better and bigger aircraft through progression. The gameplay shows a realistic console of aircraft controls and a 3D landscape, in which the plane takes off, flies around and lands. The player must follow take off, flying and landing procedures to achieve as many points as possible, but can lose the game if an accident happens.

Releases

Screenshots

Landing Gear — screenshot

Screenshot Landing Gear 1

Developed by

Published by

1996 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1996 → · Giochi del 1996 →

Part of an era

Arcade & Origins

1972–1983

Explore the era →

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Game data

Original title
Landing Gear
Developer
Taito
Publisher
Taito
First release
31 dicembre 1996
Genres
Simulator
Era
Arcade & Origins