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CONTINUE? Gaming through generations

2002 · Online & 128-Bit Era

Kururin Paradise

Eighting · Puzzle · Arcade

Cover Kururin Paradise
Screenshot Kururin Paradise 1
Developer
Eighting
Publisher
Nintendo, iQue
Original release
06 dicembre 2002
Genre
Puzzle · Arcade

Overview

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese.

Releases

Screenshots

Kururin Paradise — screenshot

Screenshot Kururin Paradise 1

Developed by

Published by

2002 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2002 → · Giochi del 2002 →

Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Kururin Paradise
Developer
Eighting
Publisher
Nintendo, iQue
First release
06 dicembre 2002
Genres
Puzzle · Arcade
Era
Online & 128-Bit Era