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CONTINUE? Gaming through generations

1990 · 8-Bit Era

Indianapolis 500: The Simulation

Papyrus Design Group · Racing · Simulator · Sport

Cover Indianapolis 500: The Simulation
Screenshot Indianapolis 500: The Simulation 1
Publisher
Electronic Arts
Original release
31 dicembre 1990
Genre
Racing · Simulator · Sport

Overview

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

Releases

  • Amiga

    31 dic 1990 Original

Screenshots

Indianapolis 500: The Simulation — screenshot

Screenshot Indianapolis 500: The Simulation 1

Developed by

Published by

1990 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1990 → · Giochi del 1990 →

Part of an era

8-Bit Era

1983–1990

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Game data

Original title
Indianapolis 500: The Simulation
Developer
Papyrus Design Group
Publisher
Electronic Arts
First release
31 dicembre 1990
Genres
Racing · Simulator · Sport
Era
8-Bit Era