1991 · 8-Bit Era

Illusion City

Micro Cabin · Adventure · Role-playing (RPG)

Cover Illusion City
Screenshot Illusion City 1
Developer
Micro Cabin
Original release
01 febbraio 1991

Overview

Illusion City is a Japanese-style role-playing game with several distinguishing characteristics. Unlike most games of the genre, it has no overworld, and takes place entirely in a vast city divided into several districts. The player advances the story by exploring the city, talking to non-playable characters, gathering information, receiving missions, and eventually heading into large, complex hostile areas. There are no random battles in the game; all enemies are visibly moving on the field, and many of them can be avoided. Combat is turn-based, utilizing an "over-the-shoulder" perspective similar to that of Phantasy Star II. Characters join the party as dictated by the plot; an active party includes three combatants. A wide variety of weapon and armor types can be purchased or found in dungeons. Each character has his or her own weapon proficiencies, which can be increased by repeatedly using the same weapon type. Firearms require specific ammunition (e.g. bullets, shotgun cartridges, etc.), which is expended in combat and must be re-stocked. In addition, certain characters can use offensive, supportive, and healing techniques. The game's visual style aims for realistic presentation of locations and characters, and shares more common traits with contemporary Western visual aesthetics than the traditional Japanese anime art.

Releases

Screenshots

Illusion City — screenshot

Screenshot Illusion City 1

Developed by

Published by

1991 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

8-Bit Era

1983–1990

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Game data

Original title
Illusion City
Developer
Micro Cabin
Publisher
Micro Cabin, Brother Industries
First release
01 febbraio 1991
Genres
Adventure · Role-playing (RPG)
Era
8-Bit Era