Adidas Championship Football
1990 · Ocean Software
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum
Arcade · Sport
1984 · Arcade & Origins
Ocean Software · Platform
On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.
01 nov 1984 Original
31 dic 1985
31 dic 1985
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1990 · Ocean Software
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum
Arcade · Sport
Stesso sviluppatore
1989 · Ocean Software, Atari Games, Specular Interactive
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum · +3
Shooter · Platform · Adventure · Strategy · Racing · Puzzle · Hack and slash/Beat 'em up · Arcade
Stesso sviluppatore
1986 · Ocean Software, Loriciels
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum
Shooter · Platform
Stesso sviluppatore
1984 · Ocean Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum
Sport
Stesso sviluppatore