10 Little Robots
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
1983 · Arcade & Origins
Century Electronics · Platform
The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
31 dic 1984
31 dic 1984
31 dic 1984
31 dic 1984
31 dic 1983 Original
31 dic 1984
31 dic 1984
31 dic 1985
31 dic 1984
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era